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Time Stories - Revolution: A Midsummer Night

You are a temporal agent of TIME, an organization at the service of humanity. Time travel is now a reality and you are one of the regulators. Due to recent events, TIME had to modify its operations in depth. It still uses receptacles, but time travel now exploits a technology that combines the very advanced science of the 22nd century with strange esoteric methods passed on by the mysterious Syanns. Various missions will enrich the TIME Stories Revolution experience. Each of them brings a new universe, new characters, new rules, and new surprises.  Each of the missions is a stand-alone product and can be played in the order you wish. 6951 AT: Agents explore an alternate parallel time frame. Reality thus becomes a fluctuating concept, and players will have to unravel the true from the fake in this adventure built like a great game of mirrors. You can also enhance your mission with the expansion Time Stories - Revolution: Experience Contents: 1 Rulebook, 1 token punchboard, 26 Azrak crystals, 107 Story cards, 60 Common cards, 60 Personal CardsAges: 12+Players: 1 - 4
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time stories revolution midsummer night temporal agent organization service humanity travel reality regulators due recent events modify operations depth receptacles exploits technology combines advanced science 22nd century strange esoteric methods passed mysterious syanns missions enrich experience brings universe characters rules surprises.  stand-alone product played order agents explore alternate parallel frame